Albedo

Talent: Overseer of the Guardians

When there are allies within 2 blocks, damage taken -(10, 15, 20, 25)%. Take all attacks for allies within 1 ring. Before being forced into battle, replace ATK with 1.6x DEF, and increase damage dealt by (50, 55, 60, 75)%.

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Win 5 times in Arena with this character.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to Dark Knight.
  • Strength: Level 25 Intimacy + Upgrade to Overseer of the Guardians.
  • Level 70 Max Stats:

  • Dark Knight (Albedo)
  • HP: 5,140 | ATK: 506 | INT: 265 | DEF: 419 | MDEF:255 | SKL: 96
  • Overseer of the Guardians
  • HP: 5,140 | ATK: 479 | INT: 265 | DEF: 409 | MDEF:255 | SKL: 96

    Soldier Bonus:

  • Dark Knight (Albedo) / Overseer of the Guardians
  • HP: 35% | ATK: 15% | DEF: 35% | MDEF: 15%
    Level 4
    Oversser of the Guardians: When forced into battle, magic damage taken is reduced by 10%. Dark Knight: When unit HP is above 80%, unit is 10% less likely to be critically hit.
    Level 7
    Overseer of the Guardians: When forced into battle, damage dealt is increased by 10%. Dark Knight: When battling a debuffed unit, damage is increased by 10%.

    Awakening: Hermes Trismegistus

    Cost: ••• / CD: 3 / Range: Self / Span: Single

    [Passive] Immune to stun. Recover 20% HP upon taking damage that would otherwise have been fatal. Can be triggered once per battle. [Active] Guard all attacks within 2 blocks. Gain [Hermes Trismegistus]: "Chance of being critically hit reduced by 30%. When forced into battle, 30% chance to reduce all damage taken by 50%." Lasts 3 turns. [Hermes Trismegistus] cannot be dispelled or immunized.

    Classes & Soldiers

    Dark Knight (Albedo)

    Soldiers: Phalanx, Guardian Cavalry

    Overseer of the Guardians

    Soldiers: Stone Colossus, Guardian Infantry

    Training Ground

    Soldiers: Hell Hound, Crystal Molder, Royal Protector, Giant Zombie

    Shield Lord

    Shield Bash

    Cost: •• / CD: 3 / Range: 1 / Span: Single

    [Physical Damage] Attacks a single enemy, dealing 1x damage. Before entering battle, stuns the target for 1 turn.

    Block

    Cost: / CD: - / Range: - / Span: -

    [Passive] When attacked with a melee attack, 30% chance to decrease physical damage taken by 30%.

    Unholy Knight

    ATK Intimidate

    Cost: •• / CD: - / Range: - / Span: -

    [Passive] After taking action, decreases ATK & INT of all enemies within 2 surrounding blocks by 15%. Lasts 1 turn.

    Dark Knight (Albedo)

    Tenacity

    Cost: / CD: - / Range: - / Span: -

    [Passive] When attacked, gain "DEF+5%". Lasts 1 turn. Can be stacked.

    Impure Desire

    Cost: •• / CD: 4 / Range: 1 / Span: Single

    [Passive] For every debuff on this unit, after taking action, [Impure Desire] CD-2. [Physical Damage] Attacks a single enemy, dealing 1.4x damage. Before battle, replace ATK with 1.6x DEF and remove up to 3 debuffs from self. For every debuff removed this way, gain 10% damage dealt, and after battle transfer these debuffs onto the target.

    Black Guard

    Walls of Jericho

    Cost: •• / CD: 2 / Range: Self / Span: Single

    [Active] Active use. Take all attacks for allies within 2 blocks. Gain DEF+20%, "Chance of being critically hit -20%". Lasts 2 turns.

    Overseer of the Guardians

    Battle Cry

    Cost: / CD: - / Range: - / Span: -

    [Passive] Before initiating combat, dispels 1 buff from the enemy, decreases enemy's ATK & DEF by 10%. Lasts 1 turn.

    Black Guard Aegis

    Cost: / CD: - / Range: - / Span: -

    [Passive] When forced into battle, after battle deal one instance of [Fixed Damage] equal to Hero's DEFx1.5.