Ainz Ooal Gown

Talent: Overlord

The higher the unit's HP, the more INT is increased*, up to (5, 8, 11, 15)%. After taking action, gain (1, 1, 1, 2) random buffs**, lasts 1 turn. *HP Thresholds for INT increase are 0-40%/>40%/>70%/>85% HP: 3★: 0/2/3/5% 4★: 0/3/5/8% 5★: 0/4/7/11% 6★: 0/5/10/15% **Buff list: Magic damage dealt +10%, All damage taken -10%, After taking action restore 20% HP, ATK/INT +10%, DEF/MDEF +10%, Ignore 10% of target's MDEF, Critical hit rate +10%, Critical evasion +15%, All stats except HP +5%

Bond Requirement:

  • Glory: Level 5 Intimacy.
  • Light: Level 10 Intimacy + Reach Level 30.
  • Honor: Level 15 Intimacy + Clear Time Rift 3-1 (Elite) with this character.
  • Toughness: Level 23 Intimacy + Upgrade to Eclipse.
  • Strength: Level 25 Intimacy + Upgrade to Master of Death.
  • Level 70 Max Stats:

  • Eclipse
  • HP: 3,347 | ATK: 256 | INT: 552 | DEF: 227 | MDEF:378 | SKL: 87
  • Master of Death
  • HP: 3,512 | ATK: 256 | INT: 552 | DEF: 257 | MDEF:387 | SKL: 113

    Soldier Bonus:

  • Eclipse / Master of Death
  • HP: 15% | ATK: 35% | DEF: 35% | MDEF: 15%
    Level 4
    Eclipse: When forced into battle by enemies with debuffs, damage taken is reduced by 10%. Master of Death: When unit HP is below 70%, damage taken in battle is reduced by 10%.
    Level 7
    Eclipse: When unit HP is below 50%, damage dealt is increased by 10%. Master of Death: When forced into battle, damage dealt is increased by 10%.

    Awakening: Wish Upon a Star

    Cost: ••• / CD: - / Range: - / Span: -

    [Active] Choose one of the following prayer effects. Prayer I: [Immortal]: After use, max HP +15% and recover 100% of HP. Can only be used once per battle. Set the cooldown of Wish Upon A Star to 0 turns. Prayer II: [Fly]: Movement +1 and unit's movement type becomes "Flying". Can only be used once per battle. Set the cooldown of Wish Upon A Star to 0 turns. Prayer III: [Creation]: [Magic Damage] Deals 0.3x AoE damage to multiple enemies within range (3 Range, 4 Span). If the enemy is not on defensive terrain, convert 2 random buffs into debuffs*. Set the cooldown of Wish Upon A Star to 3 turns. All buffs from this skill cannot be dispelled. *Debuff list: ATK/INT-20%, DEF-20%, MDEF-30%, Damage Dealt-20%, Damage Taken+20%, Cannot be healed, Cannot be buffed, Silence, Passive disable, After taking action lose 20% HP, Movement -2 and cannot guard

    Classes & Soldiers

    Eclipse

    Soldiers: Dark Elf Sniper, Orc Berserker

    Master of Death

    Soldiers: Wizard, Skeleton Knight

    Training Ground

    Soldiers: Hellfire Archer, Undead Knight, Spider Demon Elf, Lizardman, Bat Wing Warlock, Mist Spirit

    Mage

    Lightning Strike

    Cost: / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Cavalry.

    Body of Effulgent Beryl

    Cost: / CD: - / Range: - / Span: -

    [Passive] When forced into battle, 30% chance to reduce enemy's damage by 90%. This effect has a 2-turn cooldown.

    The Immortal

    Advanced Teleport

    Cost: / CD: 3 / Range: Self / Span: Self

    [Assist] Active use. Teleports self to a square up to 7 spaces away and gain "Damage Taken -20%" and "After taking action, restore 20% HP." Lasts 1 turn.

    Eclipse

    Skyfall

    Cost: •• / CD: 5 / Range: Self / Span: 5

    [Magic Damage] Attacks enemies within 5 blocks, dealing 0.32x AoE damage. Effective against fliers. The higher the enemy's mobility, the more damage this skill inflicts, increasing damage by 5% per mobility (up to 25%).

    Dark Reaper

    Cost: •• / CD: 2 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.3x damage. Ignores 30% of enemy MDEF. After battle, restores 50% of damage dealt as HP.

    Wraith Lord

    Reality Slash

    Cost: •• / CD: 1 / Range: 2 / Span: Single

    [Magic Damage] Attacks a single enemy, dealing 1.5x damage. Critical hit rate+15%. This unit will attack before the opponent.

    Master of Death

    MDEF Support

    Cost: / CD: - / Range: - / Span: -

    [Passive] After taking action, 1 adjacent ally is granted MDEF+20% and Immunity to: Stun, Cannot Receive Buffs, Mobility Down. Lasts 1 turn.

    Black Hole

    Cost: •• / CD: 5 / Range: 3 / Span: 4

    [Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage. Deals 2 random debuffs* to each unit. *ATK/INT -20%, DEF -20%, MDEF -30%, Damage dealt -20%, Damage taken -20%, Heal block, Unbuffable, Silence, Disable Passives, 20% HP fixed damage, Mobility-2. All debuffs last 2 turns except Mobility down which lasts 1 turn.